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	<title>Comments on: We care</title>
	<link>http://www.make-some-noise.info/2008/03/17/we-care/</link>
	<description>A campaign for enhancing Flash audio</description>
	<pubDate>Mon, 08 Sep 2008 08:09:11 +0000</pubDate>
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		<title>By: Aaron</title>
		<link>http://www.make-some-noise.info/2008/03/17/we-care/#comment-134</link>
		<dc:creator>Aaron</dc:creator>
		<pubDate>Sun, 11 May 2008 00:23:30 +0000</pubDate>
		<guid>http://www.make-some-noise.info/2008/03/17/we-care/#comment-134</guid>
		<description>You do realize that you have to add the soundComplete event to the SoundChannel that is returned by the Sound.play() method right?</description>
		<content:encoded><![CDATA[<p>You do realize that you have to add the soundComplete event to the SoundChannel that is returned by the Sound.play() method right?</p>
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		<title>By: mervin</title>
		<link>http://www.make-some-noise.info/2008/03/17/we-care/#comment-126</link>
		<dc:creator>mervin</dc:creator>
		<pubDate>Tue, 06 May 2008 06:42:25 +0000</pubDate>
		<guid>http://www.make-some-noise.info/2008/03/17/we-care/#comment-126</guid>
		<description>I'm not too sure if my request would be on the same category but I do also find that the deparment of microphone input are greatly under utilized and implemented.

there are a lot great interactive work that can be done if there are more features to detect various input channel and even frequencies. 

salutes,
&#60;3 from Malaysia</description>
		<content:encoded><![CDATA[<p>I&#8217;m not too sure if my request would be on the same category but I do also find that the deparment of microphone input are greatly under utilized and implemented.</p>
<p>there are a lot great interactive work that can be done if there are more features to detect various input channel and even frequencies. </p>
<p>salutes,<br />
&lt;3 from Malaysia</p>
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		<title>By: shaun</title>
		<link>http://www.make-some-noise.info/2008/03/17/we-care/#comment-43</link>
		<dc:creator>shaun</dc:creator>
		<pubDate>Sat, 12 Apr 2008 11:53:18 +0000</pubDate>
		<guid>http://www.make-some-noise.info/2008/03/17/we-care/#comment-43</guid>
		<description>Where would be a good place on this site to post our ideas for audio-related improvements for the Flash Player?

One thing I would love is an additional parameter for Sound.play(). A boolean specifying whether the sample should loop back to the startTime offset (default, current behaviour) or to the beginning of the sample. The method signature might look like this.

play (startTime:Number = 0, loops:int = 0, sndTransform:SoundTransform = null, loopFromStartTime:Boolean = true) : SoundChannel

This way, we could kick off a loop, compensate for the latency by specifying an appropriate startTime, but still have it loop normally.

//shn</description>
		<content:encoded><![CDATA[<p>Where would be a good place on this site to post our ideas for audio-related improvements for the Flash Player?</p>
<p>One thing I would love is an additional parameter for Sound.play(). A boolean specifying whether the sample should loop back to the startTime offset (default, current behaviour) or to the beginning of the sample. The method signature might look like this.</p>
<p>play (startTime:Number = 0, loops:int = 0, sndTransform:SoundTransform = null, loopFromStartTime:Boolean = true) : SoundChannel</p>
<p>This way, we could kick off a loop, compensate for the latency by specifying an appropriate startTime, but still have it loop normally.</p>
<p>//shn</p>
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