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	<title>Comments for Adobe, MAKE SOME NOISE</title>
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	<link>http://www.make-some-noise.info</link>
	<description>A campaign for enhancing Flash audio</description>
	<lastBuildDate>Mon, 09 Nov 2009 02:41:51 +0000</lastBuildDate>
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		<title>Comment on Correction &#8211; Not creepy! by Gerry Beauregard</title>
		<link>http://www.make-some-noise.info/2008/10/21/correction-not-creepy/#comment-5775</link>
		<dc:creator>Gerry Beauregard</dc:creator>
		<pubDate>Mon, 09 Nov 2009 02:41:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.make-some-noise.info/2008/10/21/correction-not-creepy/#comment-5775</guid>
		<description>I have to agree with André Michelle that the Flash audio support could be better, but even as is it opens up some amazing possibilities, as his own work demonstrates.

I&#039;ve been working on a couple of audio-related Flash projects in recent months, both written using Flex/ActionScript 3, and taking advantage of Flash Player 10&#039;s audio capabilities.  

One is Sonoflash, a collection of interactive sound effects models that Flash developers can download (as SWCs) and integrate into their projects.  See http://www.sonoflash.com.

I&#039;ve also been tinkering away on a pet project of my own, a real-time audio time-stretching and pitch-shifting app, which you can try at www.audiostretch.com.

The biggest challenge in writing real-time audio code in Flash/AS3 is performance - not just of the audio API, but of the language and platform in general. The performance is nowhere close to what I was used to using C   and a fast library of DSP functions like Intel IPP. But AS3 is fun to program in, and being able to run audio apps right in the browser is really appealing.</description>
		<content:encoded><![CDATA[<p>I have to agree with André Michelle that the Flash audio support could be better, but even as is it opens up some amazing possibilities, as his own work demonstrates.</p>
<p>I&#8217;ve been working on a couple of audio-related Flash projects in recent months, both written using Flex/ActionScript 3, and taking advantage of Flash Player 10&#8242;s audio capabilities.  </p>
<p>One is Sonoflash, a collection of interactive sound effects models that Flash developers can download (as SWCs) and integrate into their projects.  See <a href="http://www.sonoflash.com" rel="nofollow">http://www.sonoflash.com</a>.</p>
<p>I&#8217;ve also been tinkering away on a pet project of my own, a real-time audio time-stretching and pitch-shifting app, which you can try at <a href="http://www.audiostretch.com" rel="nofollow">http://www.audiostretch.com</a>.</p>
<p>The biggest challenge in writing real-time audio code in Flash/AS3 is performance &#8211; not just of the audio API, but of the language and platform in general. The performance is nowhere close to what I was used to using C   and a fast library of DSP functions like Intel IPP. But AS3 is fun to program in, and being able to run audio apps right in the browser is really appealing.</p>
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		<title>Comment on Response to a bunch of questions from Adobe by Twitter Trackbacks for Response to a bunch of questions from Adobe at Adobe, MAKE SOME NOISE [make-some-noise.info] on Topsy.com</title>
		<link>http://www.make-some-noise.info/2008/04/01/response-to-a-bunch-of-questions-from-adobe/#comment-5489</link>
		<dc:creator>Twitter Trackbacks for Response to a bunch of questions from Adobe at Adobe, MAKE SOME NOISE [make-some-noise.info] on Topsy.com</dc:creator>
		<pubDate>Sun, 27 Sep 2009 03:13:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.make-some-noise.info/2008/04/01/response-to-a-bunch-of-questions-from-adobe/#comment-5489</guid>
		<description>[...] Response to a bunch of questions from Adobe at Adobe, MAKE SOME NOISE  www.make-some-noise.info/2008/04/01/response-to-a-bunch-of-questions-from-adobe &#8211; view page &#8211; cached  A campaign for enhancing Flash audio &#8212; From the page [...]</description>
		<content:encoded><![CDATA[<p>[...] Response to a bunch of questions from Adobe at Adobe, MAKE SOME NOISE  <a href="http://www.make-some-noise.info/2008/04/01/response-to-a-bunch-of-questions-from-adobe" rel="nofollow">http://www.make-some-noise.info/2008/04/01/response-to-a-bunch-of-questions-from-adobe</a> &ndash; view page &ndash; cached  A campaign for enhancing Flash audio &mdash; From the page [...]</p>
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		<title>Comment on About by The Future of the Flash Platform &#124; Flex Freelancers</title>
		<link>http://www.make-some-noise.info/about/#comment-4776</link>
		<dc:creator>The Future of the Flash Platform &#124; Flex Freelancers</dc:creator>
		<pubDate>Wed, 05 Aug 2009 21:05:40 +0000</pubDate>
		<guid isPermaLink="false">#comment-4776</guid>
		<description>[...] November 2004, we afterwards proposed angry about miss of a Proxy category in FlashIn Mar 2008, Andre Michelle motionless to have a little noise. Now he wants threads, awesome!In Apr 2008, Grant unclosed a bug, it was bound in subsequent player [...]</description>
		<content:encoded><![CDATA[<p>[...] November 2004, we afterwards proposed angry about miss of a Proxy category in FlashIn Mar 2008, Andre Michelle motionless to have a little noise. Now he wants threads, awesome!In Apr 2008, Grant unclosed a bug, it was bound in subsequent player [...]</p>
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		<title>Comment on Correction &#8211; Not creepy! by Coding is Art &#187; Blog Archive &#187; Silverlight Synthesizer</title>
		<link>http://www.make-some-noise.info/2008/10/21/correction-not-creepy/#comment-3942</link>
		<dc:creator>Coding is Art &#187; Blog Archive &#187; Silverlight Synthesizer</dc:creator>
		<pubDate>Wed, 03 Jun 2009 12:20:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.make-some-noise.info/2008/10/21/correction-not-creepy/#comment-3942</guid>
		<description>[...] (not PC keyboard) you need 10ms or less latency. Flash or Silverlight at the moment can not do this. In desktop application it is done by using ASIO driver with sound card. At the moment you can have [...]</description>
		<content:encoded><![CDATA[<p>[...] (not PC keyboard) you need 10ms or less latency. Flash or Silverlight at the moment can not do this. In desktop application it is done by using ASIO driver with sound card. At the moment you can have [...]</p>
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	<item>
		<title>Comment on FlashPlayer 10 is making noise (links) by mixtoverdener</title>
		<link>http://www.make-some-noise.info/2008/05/21/flashplayer-10-is-making-noise-links/#comment-3843</link>
		<dc:creator>mixtoverdener</dc:creator>
		<pubDate>Wed, 20 May 2009 14:33:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.make-some-noise.info/2008/05/21/flashplayer-10-is-making-noise-links/#comment-3843</guid>
		<description>Flash 10 Audio sequencer:

http://www.mixtoverdener.dk/#/180860/

http://www.mixtoverdener.dk/#/181056/</description>
		<content:encoded><![CDATA[<p>Flash 10 Audio sequencer:</p>
<p><a href="http://www.mixtoverdener.dk/#/180860/" rel="nofollow">http://www.mixtoverdener.dk/#/180860/</a></p>
<p><a href="http://www.mixtoverdener.dk/#/181056/" rel="nofollow">http://www.mixtoverdener.dk/#/181056/</a></p>
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	<item>
		<title>Comment on FlashPlayer 10 is making noise (links) by Scratch &#187; Blog Archive &#187; Friday Update</title>
		<link>http://www.make-some-noise.info/2008/05/21/flashplayer-10-is-making-noise-links/#comment-3514</link>
		<dc:creator>Scratch &#187; Blog Archive &#187; Friday Update</dc:creator>
		<pubDate>Wed, 15 Apr 2009 19:15:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.make-some-noise.info/2008/05/21/flashplayer-10-is-making-noise-links/#comment-3514</guid>
		<description>[...] Audio in Flash has always been a problem. There&#8217;s a real lack of sound manipulation features (so much so that an online protest group formed). Fortunately, Tinic Uro, an Adobe engineer, is to the rescue. Flash Player 10 (aka Astro) is starting to look at these problems - the geeks are excited. [...]</description>
		<content:encoded><![CDATA[<p>[...] Audio in Flash has always been a problem. There&#8217;s a real lack of sound manipulation features (so much so that an online protest group formed). Fortunately, Tinic Uro, an Adobe engineer, is to the rescue. Flash Player 10 (aka Astro) is starting to look at these problems &#8211; the geeks are excited. [...]</p>
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		<title>Comment on About by www.x-tet.com &#187; Blog Archive &#187; &#8220;Clapping Music&#8221; Variation</title>
		<link>http://www.make-some-noise.info/about/#comment-3021</link>
		<dc:creator>www.x-tet.com &#187; Blog Archive &#187; &#8220;Clapping Music&#8221; Variation</dc:creator>
		<pubDate>Fri, 13 Mar 2009 02:56:07 +0000</pubDate>
		<guid isPermaLink="false">#comment-3021</guid>
		<description>[...] introduced in Flash Player 9 &#8220;Clapping Music&#8221; Variation no longer plays correctly. Thanks to these guys, repairs have been initiated, but my file won&#8217;t work without a major overhaul&#8230; Tags: [...]</description>
		<content:encoded><![CDATA[<p>[...] introduced in Flash Player 9 &#8220;Clapping Music&#8221; Variation no longer plays correctly. Thanks to these guys, repairs have been initiated, but my file won&#8217;t work without a major overhaul&#8230; Tags: [...]</p>
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	</item>
	<item>
		<title>Comment on The rise of online music software by Lucas Gonze&#8217; blog &#187; kustom audio formats -&#62; social instrument</title>
		<link>http://www.make-some-noise.info/2008/04/30/the-rise-of-online-music-software/#comment-2044</link>
		<dc:creator>Lucas Gonze&#8217; blog &#187; kustom audio formats -&#62; social instrument</dc:creator>
		<pubDate>Wed, 28 Jan 2009 19:10:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.make-some-noise.info/2008/04/30/the-rise-of-online-music-software/#comment-2044</guid>
		<description>[...] The Rise of Online Music Software: Online music applications are not just a niche existing - it will be widespread in a few years and music composers worldwide will share and develop their compositions in the net.   This entry was written by Lucas Gonze, posted on January 28, 2009 at 12:10 pm, filed under Uncategorized. Bookmark the permalink. Follow any comments here with the RSS feed for this post. Post a comment or leave a trackback: Trackback URL.    &#171; Audiotool as kustom chopper [...]</description>
		<content:encoded><![CDATA[<p>[...] The Rise of Online Music Software: Online music applications are not just a niche existing &#8211; it will be widespread in a few years and music composers worldwide will share and develop their compositions in the net.   This entry was written by Lucas Gonze, posted on January 28, 2009 at 12:10 pm, filed under Uncategorized. Bookmark the permalink. Follow any comments here with the RSS feed for this post. Post a comment or leave a trackback: Trackback URL.    &laquo; Audiotool as kustom chopper [...]</p>
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	<item>
		<title>Comment on Adobe is finally making some noise! by Simeon Says &#187; Take Flex Back For the Community</title>
		<link>http://www.make-some-noise.info/2008/05/15/adobe-is-finally-making-some-noise/#comment-1933</link>
		<dc:creator>Simeon Says &#187; Take Flex Back For the Community</dc:creator>
		<pubDate>Mon, 19 Jan 2009 20:15:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.make-some-noise.info/2008/05/15/adobe-is-finally-making-some-noise/#comment-1933</guid>
		<description>[...] stand by and allow them to decide what is best for our framework. Now is the time to be loud and make some noise to make sure Adobe knows our desires and intentions. We need them to understand that they have an [...]</description>
		<content:encoded><![CDATA[<p>[...] stand by and allow them to decide what is best for our framework. Now is the time to be loud and make some noise to make sure Adobe knows our desires and intentions. We need them to understand that they have an [...]</p>
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		<title>Comment on The silent death of onSoundComplete event by Loading sound into Flash applications &#171; saumya</title>
		<link>http://www.make-some-noise.info/2008/03/14/the-silent-death-of-onsoundcomplete-event/#comment-1931</link>
		<dc:creator>Loading sound into Flash applications &#171; saumya</dc:creator>
		<pubDate>Mon, 19 Jan 2009 18:02:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.adobemakesomenoise.com/2008/03/14/the-silent-death-of-onsoundcomplete-event/#comment-1931</guid>
		<description>[...] on sound on Flash. Actually the sound API itself is very good but the problem is loading. Yep, except the known issue of Sound class and sound complete event, the API itself is cool. The loading of Sound and initialising the Sound Object is not as [...]</description>
		<content:encoded><![CDATA[<p>[...] on sound on Flash. Actually the sound API itself is very good but the problem is loading. Yep, except the known issue of Sound class and sound complete event, the API itself is cool. The loading of Sound and initialising the Sound Object is not as [...]</p>
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