Presenting BASS

BASS is a cross-platform and tiny (<100K) audio library, which covers a great deal of sound formats and manipulation.

BASS is an audio library for use in Windows and Mac OSX software. Its purpose is to provide developers with powerful and efficient sample, stream (MP3, MP2, MP1, OGG, WAV, AIFF, custom generated, and more via add-ons), MOD music (XM, IT, S3M, MOD, MTM, UMX), MO3 music (MP3/OGG compressed MODs), and recording functions. All in a tiny DLL, under 100KB* in size.

On Windows, BASS requires DirectX 3 or above for output, and takes advantage of DirectSound and DirectSound3D hardware accelerated drivers, when available. On OSX, BASS uses CoreAudio for output, and OSX 10.3 or above is recommended. Both PowerPC and Intel Macs are supported.

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Presenting FMOD

There are already quite small audio libraries out there hence there is actually no need to reinvent the wheel.

FMOD is a relatively new audio engine which is already used in many games and professional audio software. It already runs on Windows, Linux, OSX (both Intel and PPC) and some consoles and comes with a full API to address the sound system.

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The silent death of onSoundComplete event

The most urgent request to Adobe is to fix the SOUND_COMPLETE event stability. Here is a copy of my blog entry addressing the issue.

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