Tinic Uro, a Flashplayer engineer at Adobe posted overall three posting addressing the lack of dynamic audio support and how they will change this in the FlashPlayer 10 release. We are so pleased that Adobe finally gives us the option to pass runtime generated sound samples to the sound card. This was one big key […]
There is a blogpost on wired.com about the Hobnox AudioTool. Fortunately they linked to this campaign, which is also a great accentuation to our request to support dynamic audio within the FlashPlayer.
UPDATE: Eliot from wired.com was so kind to write a second blogpost especially about our campaign.
The site currently requires Java, although that could change […]
BASS is a cross-platform and tiny (
There are already quite small audio libraries out there hence there is actually no need to reinvent the wheel.
FMOD is a relatively new audio engine which is already used in many games and professional audio software. It already runs on Windows, Linux, OSX (both Intel and PPC) and some consoles and comes with a full […]

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