Welcome to Adobe, MAKE SOME NOISE. We address two issues with the current Flash Player. The general lack of sound manipulation features in Flash and more urgent the current unstability of the SOUND_COMPLETE event, which is the base for a … Continue reading →
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Tagged adobe, flash, options
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There are already quite small audio libraries out there hence there is actually no need to reinvent the wheel. FMOD is a relatively new audio engine which is already used in many games and professional audio software. It already runs … Continue reading →
The most urgent request to Adobe is to fix the SOUND_COMPLETE event stability. Here is a copy of my blog entry addressing the issue.